Company file · TTWO
Take-Two Interactive
Take-Two Interactive's revenue rose 18.2% in FY2026, to $6.7B, and it posted a net loss of $298M (FY2025: net loss of $4.5B)
Revenue rose 18.2% to $6.7B in FY2026, from $5.6B in FY2025. It posted a net loss of $298M. Digital Online was the largest product or service, at 97% of revenue.
Key facts
In fiscal 2026, which ended Mar 31, 2026, Take-Two Interactive (Nasdaq: TTWO) took in $6.7B of revenue (up 18.2% on fiscal 2025); net income was −$298M (compared with −$4.5B). The most recent quarter, ended Sep 30, 2026, brought revenue of $1.5B, down 15.6% year over year, with net income of −$54M. Digital Online was the biggest single line by product or service: 97% of fiscal 2026 revenue. Sources: 10-K for fiscal 2026 (filed May 22, 2026) and 10-Q for the quarter ended Sep 30, 2026 (filed Nov 9, 2026).
Source: 10-K FY2026, filed May 22, 2026
Source: 10-Q filed Aug 7, 2026 · 10-Q filed Nov 9, 2026
How it makes money
By product or service, FY2026
Source: 10-K FY2026, XBRL breakdown
By product or service in FY2026: Digital Online (97%) and Physical Retail and Other (3%), as shares of total revenue. Total revenue was $6.7B.
Source: 10-K FY2026
By region, FY2026
Share is of the FY2026 total; the last column is the change from FY2025.
Learn more: Revenue vs. net income · Gross, operating and net margin
What changed last quarter
Comparing Q2 FY2027 (Jul to Sep 2026) compared with Q2 FY2026 (Jul to Sep 2025)
Each pair of bars shows the dollar amount for both quarters. Longer bar, more money. Bars in a group share one scale.
Q2 FY2027Q2 FY2026
Company
A hatched bar is a loss, drawn by its size. The % change isn't shown when either quarter is a loss.
Source: Take-Two Interactive 10-Q for the quarter ended Sep 30, 2026, filed Nov 9, 2026
By product or service
Source: Take-Two Interactive 10-Q for the quarter ended Sep 30, 2026, filed Nov 9, 2026
The bull case and the bear case
The bull case
- Revenue rose 18.2% in FY2026 to $6.7B, from $5.6B a year earlier. 10-K, FY2026
- Operating cash flow rose 1481.2% in FY2026 to $624M. 10-K, FY2026
- Total debt fell 31.2% in FY2026 to $2.5B. 10-K, FY2026
- Digital Online revenue grew 18.9% in FY2026 to $6.5B. 10-K, FY2026
The bear case
- It reported a net loss of $298M in FY2026. 10-K, FY2026
- Revenue in the quarter ended Sep 30, 2026 was $1.5B, down 15.6% on a year earlier. 10-Q, quarter ended Sep 30, 2026
- Physical Retail and Other revenue fell 2.5% in FY2026 to $197M. 10-K, FY2026
What optimists and skeptics tend to point to, each tied to a filing. Ticker Sage doesn't pick a side, and neither list is a reason to buy or sell.
What the company does
Take-Two Interactive is in the interactive home entertainment industry, part of the communication services sector. The SEC files it under Services-Prepackaged Software.
The full description of Take-Two Interactive's business is in Item 1 of its 10-K, linked below. This page shows its revenue by product or service and region.
Its fiscal year ends in March; the latest, FY2026, ended Mar 31, 2026.
Source: 10-K, Item 1 Business
Risks common in this industry
These are general risks for companies in the interactive home entertainment industry. They are not a summary of Take-Two Interactive’s own risk factors; for those, read Item 1A of its latest 10-K, linked below.
- CompetitionRivals and new platforms compete for audiences, advertisers and subscribers.
- Advertising and consumer spendingAd budgets and subscriptions follow the economy.
- Content and rights costsProgramming, rights and network costs can rise faster than revenue.
- RegulationMedia, privacy and competition rules can limit what it can do.
- Technology changeShifts in how people watch, listen and connect can make products less relevant.
Source: 10-K, Item 1A Risk Factors (the company's own list, in the company's words)
Three years of key numbers
Every number links to its filing; hover for the XBRL tag. A dash means the number isn't cleanly available, and we don't estimate it.
| US$ | FY2024 | FY2025 | FY2026 |
|---|---|---|---|
| Revenue | $5.3B | $5.6B | $6.7B |
| Net income | −$3.7B | −$4.5B | −$298M |
| Operating cash flow | −$16M | −$45M | $624M |
| Cash & equivalents (year end) | $754M | $1.5B | $1.5B |
| Total debt (year end) | $3.1B | $3.7B | $2.5B |
- Revenue: Total revenue for the fiscal year, as the company reports it on its income statement.
- Net income: Net income attributable to the company's shareholders, after all costs, interest and taxes.
- Operating cash flow: Cash the business brought in from its day-to-day operations during the year (cash flow statement).
- Cash & equivalents: Cash and short-term investments that count as cash equivalents on the balance sheet. Excludes longer-dated marketable securities.
- Total debt: Short-term borrowings plus long-term debt, at carrying value.
Learn more: How to read an income statement · Earnings per share, basic and diluted · Free cash flow · How to read a balance sheet · Growth rate calculator · P/E calculator · Market cap calculator · Free cash flow calculator · Return on equity and assets calculator
Explainers for this page
- Net debt and net cash
- Debt-to-equity ratio
- Risk factors (Item 1A)
- The cash flow statement
- Share classes: A, B and C shares
- How ETF shares are created
- Price-to-sales ratio
Plain-English guides to terms this file uses, with real numbers from filings.
About these numbers
- Take-Two Interactive names its fiscal year by the calendar year in which it ends, so FY2026 is the year that ended Mar 31, 2026.
What we left out
- Diluted shares: the company's filing data doesn't carry them for all the years shown, so they aren't shown.
Recent filings
| Form | Filed | Period |
|---|---|---|
| 10-Q | Nov 9, 2026 | Sep 30, 2026 |
| 10-Q | Aug 7, 2026 | Jun 30, 2026 |
| DEF 14A | Jul 27, 2026 | Mar 31, 2026 |
| 10-K | May 22, 2026 | Mar 31, 2026 |
Learn more: 10-K vs. 10-Q vs. 8-K · Form 4 insider filings · Fiscal years and quarters
Common questions about Take-Two Interactive
How does Take-Two Interactive make money?
In fiscal 2026, revenue totaled $6.7B. By product or service in FY2026: Digital Online (97%) and Physical Retail and Other (3%), as shares of total revenue. Total revenue was $6.7B. Source: 10-K for fiscal 2026, filed May 22, 2026.
What was Take-Two Interactive's revenue in fiscal 2026?
Revenue came to $6.7B in the year ended Mar 31, 2026. Going back two years, it was $5.3B in fiscal 2024 and $5.6B in fiscal 2025, so the latest year was up 18.2%. Source: 10-K for fiscal 2026, filed May 22, 2026.
Is Take-Two Interactive profitable?
Not in fiscal 2026: under US accounting rules (GAAP) it posted net income of −$298M, compared with −$4.5B from −$4.5B a year earlier. For the quarter ended Sep 30, 2026, net income was −$54M. The page's About these numbers section explains what is included. Source: 10-K for fiscal 2026, filed May 22, 2026.
What did Take-Two Interactive report in its latest quarterly filing?
The 10-Q for the quarter ended Sep 30, 2026 shows revenue of $1.5B, against $1.8B in the same quarter a year before (down 15.6%), and net income of −$54M, against −$134M (compared with −$134M). Source: 10-Q for the quarter ended Sep 30, 2026, filed Nov 9, 2026.
How much cash and debt does Take-Two Interactive have?
On Sep 30, 2026, cash and cash equivalents stood at $1.1B and total debt at $2.5B. Total debt here is short-term borrowings plus long-term debt, at carrying value. Source: 10-Q filed Nov 9, 2026.
What are the main risks Take-Two Interactive faces?
Take-Two Interactive's own risk factors are in Item 1A of its 10-K for fiscal 2026, filed May 22, 2026. Risks that are common among companies in the interactive home entertainment industry include Competition; advertising and consumer spending; content and rights costs; regulation; technology change. The first: Rivals and new platforms compete for audiences, advertisers and subscribers. Source: 10-K, Item 1A Risk Factors.
Where do these Take-Two Interactive numbers come from?
Two filings Take-Two Interactive made with the SEC: its fiscal 2026 10-K, filed May 22, 2026, and its 10-Q for the quarter ended Sep 30, 2026, filed Nov 9, 2026. The figures are taken from the XBRL data the SEC publishes, and every one links back to its source. Methodology explains how fiscal years and missing numbers are handled.
Tracked funds that report owning Take-Two Interactive
- Tiger Global Management: 1,809,348 shares, reported value $452.3M at Jun 30, 2026 (−9.5% in shares since the filing for Mar 31, 2026). Form 13F filed Aug 14, 2026.
- Citadel Advisors: 1,807,649 shares, reported value $451.9M at Jun 30, 2026 (+222.4% in shares since the filing for Mar 31, 2026). Form 13F filed Sep 2, 2026.
- Viking Global Investors: 940,605 shares, reported value $235.1M at Jun 30, 2026 (new in this filing). Form 13F filed Aug 14, 2026.
- Millennium Management: 554,804 shares, reported value $138.7M at Jun 30, 2026 (+5.8% in shares since the filing for Mar 31, 2026). Form 13F filed Aug 14, 2026.
- Point72 Asset Management: 479,366 shares, reported value $119.8M at Jun 30, 2026 (+161.6% in shares since the filing for Mar 31, 2026). Form 13F filed Aug 14, 2026.
- Renaissance Technologies: 43,644 shares, reported value $10.9M at Jun 30, 2026 (−86.0% in shares since the filing for Mar 31, 2026). Form 13F filed Aug 13, 2026.
- Two Sigma Investments: 6,515 shares, reported value $1.6M at Jun 30, 2026 (−72.1% in shares since the filing for Mar 31, 2026). Form 13F filed Aug 14, 2026.
- Baillie Gifford: 162 shares, reported value $0.0M at Sep 30, 2026 (new in this filing). Form 13F filed Nov 9, 2026.
From each fund’s latest Form 13F, which is filed up to 45 days after quarter end and lists long positions in US-listed stocks only. A listing here is a fact about a filing, not a view on the stock. What a 13F does and doesn’t show.
Disclosures
- Editor holdings in TTWO
- The editor holds no position in Take-Two Interactive (TTWO). As of Nov 11, 2026.
- Trading rule
- The editor does not buy or sell TTWO from 3 days before to 3 days after this page is published or substantively updated.
- Compensation
- Nobody paid for this page. No affiliate links on this page.
- Sources
- The company's SEC filings, linked next to each number or, for charts, in the source line under them.
- Last updated
- Nov 9, 2026
General education, the same for every reader. Not a recommendation to buy, sell or hold TTWO, and it doesn't consider your situation.
Compare with peers
| Company | Fiscal year | Revenue | Revenue growth | Net income |
|---|---|---|---|---|
| Take-Two InteractiveTTWO | FY2026 | $6.7B | +18.2% | −$298M |
| Meta | FY2025 | $201.0B | +22.2% | $60.5B |
| NetflixNFLX | FY2025 | $45.2B | +15.9% | $11.0B |
Each row is that company’s latest fiscal year from its own 10-K, using its own revenue and net income lines. Fiscal years end in different months, and line definitions differ (banks, insurers and oil companies count revenue differently), so this is a rough side-by-side, not a like-for-like comparison.
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New to filings? Learn has plain-English explainers and Tools has calculators. Methodology & Disclosures covers where every number comes from.